I have always aimed to create environments that are both interesting to look at but are also areas that are totally playable. That means it should run smoothly and it can´t be just a diorama piece. In this short article I will share some concepts how I ended up approaching this environment project. You can get the whole project from the Unreal Marketplace:
Creating post apocalyptic environments
Creating post apocalyptic environments
Creating post apocalyptic environments
I have always aimed to create environments that are both interesting to look at but are also areas that are totally playable. That means it should run smoothly and it can´t be just a diorama piece. In this short article I will share some concepts how I ended up approaching this environment project. You can get the whole project from the Unreal Marketplace: