Quick Tip: Vertex Colors & Nanite
How to utilize an old idea and combine it with the latest tech.
I want to try a new idea how to share some quick tips. I have this very bad habit to write very long posts about different topics. This new medium will force me to include only the essential information and nothing else. Another benefit is that this way it’s much easier to save and store this information.
This time I want to share some info how to utilize high polygon Nanite meshes better. How to reduce the amount of texture maps you need to use and why vertex colors can still be a good way to tackle different issues.
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